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T-Splines for Rhino 2.3.3 Final - software

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Description for T-Splines for Rhino 2.3.3 Final - software

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T-Splines for Rhino 2.3.3 Final | 15.5 MB
T-Splines for Rhino helps designers easily create and edit fluid, organic shapes for design and manufacturing. This plugin, tightly integrated with Rhino 4, adds a suite of new surfacing tools to help designers speed up their design time, accomplish tasks that would be tedious or difficult in Rhino, and translate between subdivision surface modeling programs and Rhino.

Product benefits
Design faster: Speed up the design process and decrease your design time. Replace slow and tedious workflows with T-Splines' rapid surface creation tools.
Meet customer requirements with ease: Easily create models that meet aesthetic requirements and match customer design specifications.
Be more innovative: Create fluid and organic shapes that cannot be modeled with other tools.
Be more competitive: Cycle through more design iterations in less time and respond faster to design bids.
Create production-ready designs: T-Splines surfaces are ready for analysis and manufacturing.
Eliminate rework and clean-up: Create continuous and gap-free models.

Product features
New modeling technique: Polygonal or Box modeling is a method where the designer pulls on, extrudes, and scales basic shapes to quickly rough out a desired shape. As the model becomes more refined, sections of the shape can be subdivided to add more detail and control. T-Spines makes this technique available for the first time in a NURBS compatible method. .
Powerful surfacing tools: Using simple T-Splines commands, it’s easy to generate editable, non-rectangular surfaces from curves—something that’s not possible to do using NURBS.
High level of shape control: Keeping the number of control points to a minimum (to facilitate a smooth surface) is the first rule of modeling. T-Splines makes this easy to do, by letting you insert single control points instead of a whole row, as required in NURBS. Editing these points, deleting sections of points, and adding local creases are possible, too.
Interoperability: Import polygonal models or .obj files and convert them to T-Splines surfaces. T-Splines surfaces are 100 percent directionally compatible with NURBS and at any point in the design, you can convert your T-Splines model to a NURBS model for downstream analysis or manufacturing applications.

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